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The Brand Gap (How to Bridge the Distance Between Business Strategy and Design : a Whiteboard Overview)
By
Marty Neumeier
,
Neumeier
The Brand Gap (How to Bridge the Distance Between Business Strategy and Design : a Whiteboard Overview)
By
Marty Neumeier
,
Neumeier
£21.85
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£23.99
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5,382
ZAG (The #1 Strategy of High-Performance Brands)
By
Neumeier, Marty
ZAG (The #1 Strategy of High-Performance Brands)
By
Neumeier, Marty
£19.59
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£23.99
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3,898
Dixty Pixels (Dirty Pixels (The Morgan Kaufmann Series in Computer Graphics))
By
Jim Blinn
Dixty Pixels (Dirty Pixels (The Morgan Kaufmann Series in Computer Graphics))
By
Jim Blinn
£38.40
Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)
By
Hanson, Andrew J.
Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)
By
Hanson, Andrew J.
£61.37
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£74.99
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1
Usability Engineering (Interactive Technologies)
By
Nielsen, Jakob
Usability Engineering (Interactive Technologies)
By
Nielsen, Jakob
£47.08
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£52.99
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1
Complete Maya Programming (An Extensive Guide to Mel and C++ Api (The Morgan Kaufmann Series in Computer Graphics))
By
Gould, David
Complete Maya Programming (An Extensive Guide to Mel and C++ Api (The Morgan Kaufmann Series in Computer Graphics))
By
Gould, David
£52.86
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£54.99
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1
Superfractals
By
Michael Fielding Barnsley
Superfractals
By
Michael Fielding Barnsley
£43.55
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£48.99
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5
Non-photorealistic Computer Graphics (Modeling, Rendering and Animation (The Morgan Kaufmann Series in Computer Graphics))
By
Thomas Strothotte
,
Stefan Schlechtweg
Non-photorealistic Computer Graphics (Modeling, Rendering and Animation (The Morgan Kaufmann Series in Computer Graphics))
By
Thomas Strothotte
,
Stefan Schlechtweg
£62.63
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£80.00
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Rules of Play (Game Design Fundamentals (Rules of Play))
By
Tekinbas, Katie Salen
,
Zimmerman, Eric
Rules of Play (Game Design Fundamentals (Rules of Play))
By
Tekinbas, Katie Salen
,
Zimmerman, Eric
£53.53
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£72.00
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995
A Trip Down the Graphics Pipeline (Trip Down the Graphics Pipeline (The Morgan Kaufmann Series in Computer Graphics))
By
Jim Blinn
A Trip Down the Graphics Pipeline (Trip Down the Graphics Pipeline (The Morgan Kaufmann Series in Computer Graphics))
By
Jim Blinn
£40.26
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£44.99
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Non-photorealistic Rendering
By
Bruce Gooch
,
Amy Gooch
Non-photorealistic Rendering
By
Bruce Gooch
,
Amy Gooch
£60.33
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£65.99
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Complete Maya Programming (An In-depth Guide to 3D Fundamentals, Geometry, and Modeling: v.2 (The Morgan Kaufmann Series in Computer Graphics))
By
David Gould
Complete Maya Programming (An In-depth Guide to 3D Fundamentals, Geometry, and Modeling: v.2 (The Morgan Kaufmann Series in Computer Graphics))
By
David Gould
£55.61
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£58.99
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1
Animation Writing and Development (From Script Development to Pitch)
By
Jean Ann Wright
Animation Writing and Development (From Script Development to Pitch)
By
Jean Ann Wright
£32.78
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£36.99
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1
Palmer, G (Physics for Game Programmers)
By
Palmer, Grant
Palmer, G (Physics for Game Programmers)
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Palmer, Grant
£52.58
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£64.99
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23
Adobe Premiere Pro CS3 Bible
By
Adele Droblas
,
Seth Greenberg
Adobe Premiere Pro CS3 Bible
By
Adele Droblas
,
Seth Greenberg
£46.50
1
An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
By
Andrew S. Glassner
An Introduction to Ray Tracing (The Morgan Kaufmann Series in Computer Graphics)
By
Andrew S. Glassner
£45.73
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£49.99
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1
Digital Sculpting with Mudbox (Essential Tools and Techniques for Artists)
By
Flor, Mike de la
,
Mongeon, Bridgette
Digital Sculpting with Mudbox (Essential Tools and Techniques for Artists)
By
Flor, Mike de la
,
Mongeon, Bridgette
£33.44
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£46.99
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1
Subject to Change (Creating Great Products & Services for an Uncertain World: Adaptive Path on Design)
By
Merholz, Peter
,
Wilkens, Todd
,
Brandon Schauer
,
David Verba
Subject to Change (Creating Great Products & Services for an Uncertain World: Adaptive Path on Design)
By
Merholz, Peter
,
Wilkens, Todd
,
Brandon Schauer
,
David Verba
£21.76
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£27.99
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1
Jim Blinn's Corner (Notation, Notation, Notation (The Morgan Kaufmann Series in Computer Graphics))
By
Jim Blinn
Jim Blinn's Corner (Notation, Notation, Notation (The Morgan Kaufmann Series in Computer Graphics))
By
Jim Blinn
£47.51
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£52.99
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Fundamentals of Spatial Information Systems (APIC)
By
Robert
,
Derek
Fundamentals of Spatial Information Systems (APIC)
By
Robert
,
Derek
£43.55
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£49.99
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Real Time Cameras (A Guide for Game Designers and Developers)
By
Mark Haigh-Hutchinson
,
Mark DeLoura
Real Time Cameras (A Guide for Game Designers and Developers)
By
Mark Haigh-Hutchinson
,
Mark DeLoura
£126
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£135.00
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