Screen Space Reconfigured is the first edited volume that critically and theoretically examines the many novel renderings of space brought to us by 21st century screens. Exploring key cases such as post-perspectival space, 3D, vertical framing, haptics, and layering, this volume takes stock of emerging forms of screen space and spatialities as they move from the margins to the centre of contemporary media practice. Recent years have seen a marked scholarly interest in spatial dimensions and conceptions of moving image culture, with some theorists claiming that a 'spatial turn' has taken place in media studies and screen practices alike. Yet this is the first book-length study dedicated to on-screen spatiality as such. Spanning mainstream cinema, experimental film, video art, mobile screens, and stadium entertainment, the volume includes contributions from such acclaimed authors as Giuliana Bruno and Tom Gunning as well as a younger generation of scholars.
Screen Space Reconfigured is the first edited volume that critically and theoretically examines the many novel renderings of space brought to us by 21st century screens. Exploring key cases such as post-perspectival space, 3D, vertical framing, haptics, and layering, this volume takes stock of emerging forms of screen space and spatialities as they move from the margins to the centre of contemporary media practice. Recent years have seen a marked scholarly interest in spatial dimensions and conceptions of moving image culture, with some theorists claiming that a 'spatial turn' has taken place in media studies and screen practices alike. Yet this is the first book-length study dedicated to on-screen spatiality as such. Spanning mainstream cinema, experimental film, video art, mobile screens, and stadium entertainment, the volume includes contributions from such acclaimed authors as Giuliana Bruno and Tom Gunning as well as a younger generation of scholars.
Preface
Susanne Ø. Sæther and Synne T. Bull
Introduction
Susanne Ø. Sæther and Synne T. Bull
Surface Tension, Screen Space
Giuliana Bruno
Knowing Not What to Believe: Digital Space and Entanglement in Life
of Pi, Gravity and Interstellar
William Brown
Digital 3D, Parallax Effects, and the Construction of Film Space in
Tangled 3D and Cave of Forgotten Dreams 3D
Kristen Whissel
Reconfigurations of Screen Borders: The New or Not so New Aspect
Ratios
Miriam Ross
Face, Frame, Fragment: Refiguring Space in Found-Footage Cinema
Allan Cameron
Looking Up, Looking Down: A New Vision in Motion
Jennifer Pranolo
Surface Explorations: 3D Moving Images as Cartographies of Time
Nanna Verhoeff
Touch/Space: The Haptic in 21st Century Video Art
Susanne Ø. Sæther
Screenic (Re)orientations: Desktop, Tabletop, Tablet, Booklet,
Touchscreen, Etc.
Miriam De Rosa and Wanda Strauven
Nothing Will Have Taken Place - Except Place: The Unsettling Nature
of Camera Movement
Tom Gunning
The Phantasmagoric Dispositif: An Assembly of Bodies and Images in
Real Time and Space
Noam M. Elcott
Index
Susanne Ø.Sæther holds a Ph.D in Media Aesthetics from the University of Oslo, and is presently Curator of Photography and New Media Art at Henie Onstad Art Center, Norway. Synne T. Bull holds a Ph.D in Media Aesthetics from University of Oslo and MFA from San Francisco Art Institute. Since 2000, she has been working together with Dragan Miletic as Bull.Miletic.
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