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Java Programming

Rating
80 Ratings by Goodreads
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Format
Paperback, 1024 pages
Other Formats Available

Paperback : £63.75

Published
United States, 1 March 2018

Discover the power of Java¿ for developing applications today when you trust the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 9E. Even if you're a first-time programmer, JAVA PROGRAMMING can show you how to quickly start developing useful programs, all while still mastering the basic principles of structured and object-oriented programming. Unique, reader-friendly explanations and meaningful programming exercises emphasize business applications and game creation while useful debugging exercises and contemporary case problems further expand your understanding. Additional digital learning resources within MindTap provide interactive learning tools as well as coding IDE (Integrated Development Environment) labs for practicing and expanding your skills.


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£57.69
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£69.99
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Ships from UK Estimated delivery date: 19th May - 21st May from UK

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Product Description

Discover the power of Java¿ for developing applications today when you trust the engaging, hands-on approach in Farrell's JAVA PROGRAMMING, 9E. Even if you're a first-time programmer, JAVA PROGRAMMING can show you how to quickly start developing useful programs, all while still mastering the basic principles of structured and object-oriented programming. Unique, reader-friendly explanations and meaningful programming exercises emphasize business applications and game creation while useful debugging exercises and contemporary case problems further expand your understanding. Additional digital learning resources within MindTap provide interactive learning tools as well as coding IDE (Integrated Development Environment) labs for practicing and expanding your skills.

Product Details
EAN
9781337397070
ISBN
1337397075
Other Information
Illustrated
Dimensions
22.9 x 18.5 x 3.3 centimeters (0.96 kg)

Table of Contents

1. Creating Your First Java Classes.
2. Using Data.
3. Using Methods, Classes and Objects.
4. More Object Concepts.
5. Making Decisions.
6. Looping.
7. Characters, Strings and the StringBuilder.
8. Arrays.
9. Advanced Array Concepts.
10. Introduction to Inheritance.
11. Advanced Inheritance Concepts.
12. Exception Handling.
13. File Input and Output.
14. Introduction to Swing Components.
15. Using JavaFX and Scene Builder.
Appendix A: Working with the Java Platform.
Appendix B: Learning about ASCII and Unicode.
Appendix C: Formatting Output.
Appendix D: Generating Random Numbers.
Appendix E: Javadoc.
Glossary.
Index.

About the Author

Joyce Farrell has authored several popular programming textbooks, including books on Programming Logic and Design, Java, C#, and C++. Her books are recognized for their clear, direct writing style and effective presentation. A well-respected instructor, Ms. Farrell has taught Computer Information Systems at Harper College in Palatine, Illinois; the University of Wisconsin-Stevens Point; and McHenry County College in Crystal Lake, Illinois.

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