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The Essential Guide to Open Source Flash Development
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Table of Contents

Introducing the World of Open Source Flash.- ExPloring Open Source Flash: What’S Available.- Preparing an Open Source Workflow.- Using an Open Source Workflow.- Testing and Debugging.- Deploying Your Application.- Using AMFPHP.- Working with SWX: The Native Data Format for the Flash Platform.- Using HaXe.- Fuse and Goasap: Open Source Animation Tools.- Using Papervision3D.- Introducing Red5.- Building Some Red5 APPS.

About the Author

With more than eight years of experience in working with Flash technology, John Grden is the creator of the Xray debugger, FLEXible (an MXML editor), and the FLASC compiler graphical user interface, and he is a core member and contributor on the Papervision3D project. John also started the Red5 open source server project and is the co-project manager, along with Chris Allen. John has also served as the director of Flash platform for BLITZ and was the senior Flash developer with Zing.com. John currently lives near Houston, Texas, and works as a senior software developer for Infrared5.

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