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Computer Graphics with Java­
Grassroots

Rating
Format
Paperback, 335 pages
Published
United Kingdom, 6 September 2001

Java is becoming an increasingly popular programming language, being used not only for web development, but also for larger industrial and scientific applications. It is also capable of producing elegant and powerful graphics in both two and three dimensions. Computer Graphics with Java provides a comprehensive introduction to these graphical capabilities of the core Java language (which now includes Java 2D) and its add-on, Java 3D. Beginning with the basics, such as drawing lines and circles, the book then progresses through transformations, lighting and shading, and concludes with a study of interactive graphics and animation. Although readers should be familiar with the elements of Java programming and have a working knowledge of basic mathematics, no prior experience in graphics is assumed. The book also provides enough supporting theory to allow readers to understand how the various Java graphics classes are built, and how to use them more effectively.


DR GLENN ROWE is a lecturer in the Department of Applied Computing at the University of Dundee. He has been teaching C++ and Java programming for many years and is currently engaged in researching more effective ways of teaching university-level programming. His previous publications include The Essence of Java Programming, An Introduction to Data Structures and Algorithms with Java and An Introduction to Data Structures and Algorithms with C++.


Preface.- Two-Dimensional Graphics.- Two-Dimensional Transformations.- The Java 2D Packages.- Three Dimensional Graphics : Projections and Transformations.- Java 3D The Basics.- Creating Geometry in Java 3D.- Surface Rendering and Lighting.- Interaction and Animation.

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Our Price
£69.11
Ships from UK Estimated delivery date: 17th Apr - 21st Apr from UK

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Product Description

Java is becoming an increasingly popular programming language, being used not only for web development, but also for larger industrial and scientific applications. It is also capable of producing elegant and powerful graphics in both two and three dimensions. Computer Graphics with Java provides a comprehensive introduction to these graphical capabilities of the core Java language (which now includes Java 2D) and its add-on, Java 3D. Beginning with the basics, such as drawing lines and circles, the book then progresses through transformations, lighting and shading, and concludes with a study of interactive graphics and animation. Although readers should be familiar with the elements of Java programming and have a working knowledge of basic mathematics, no prior experience in graphics is assumed. The book also provides enough supporting theory to allow readers to understand how the various Java graphics classes are built, and how to use them more effectively.


DR GLENN ROWE is a lecturer in the Department of Applied Computing at the University of Dundee. He has been teaching C++ and Java programming for many years and is currently engaged in researching more effective ways of teaching university-level programming. His previous publications include The Essence of Java Programming, An Introduction to Data Structures and Algorithms with Java and An Introduction to Data Structures and Algorithms with C++.


Preface.- Two-Dimensional Graphics.- Two-Dimensional Transformations.- The Java 2D Packages.- Three Dimensional Graphics : Projections and Transformations.- Java 3D The Basics.- Creating Geometry in Java 3D.- Surface Rendering and Lighting.- Interaction and Animation.

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Product Details
EAN
9780333920978
ISBN
033392097X
Publisher
Other Information
XIII, 335 p.
Dimensions
24.6 x 18.9 x 1.9 centimeters (0.74 kg)

Table of Contents

Preface Two-Dimensional Graphics Two-Dimensional Transformations The Java 2D Packages Three Dimensional Graphics : Projections and Transformations Java 3D The Basics Creating Geometry in Java 3D Surface Rendering and Lighting Interaction and Animation.

Promotional Information

Dr Glenn Rowe previous publications' include "The Essence of Java Programming", "An Introduction to Data Structures and Algorithms with Java" and "An Introduction to Data Structures and Algorithms with C++".

About the Author

DR GLENN ROWE is a lecturer in the Department of Applied Computing at the University of Dundee. He has been teaching C++ and Java programming for many years and is currently engaged in researching more effective ways of teaching university-level programming. His previous publications include The Essence of Java Programming, An Introduction to Data Structures and Algorithms with Java and An Introduction to Data Structures and Algorithms with C++.

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